Ok,
I understand all that theory, but I have the next in C++
/******/
typedef struct
{
int var1;
byte var2[8];
char *pVar3;
}
myStruct;
void myFunction(myStruct var1, int var 2, etc...)
/******/
How can I define this structure in C#?. I use
[DllImport(...)] for import the function...