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  1. bluefeather

    Slow Pixels, slow image clearing ...

    I have a function drawing pixels to the screen to form a grid. When the screen is resized I redraw the grid. e.g for(float y=0;y<Height;y+=yadd) { for(float x=0;x<Width;x+=xadd) Canvas->Pixels[x][y]=clBlack; } Is there a quicker way to access the pixels ? Also I am...

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