You might be trying to use the info before the DB transaction has taken place, so you might need to wait until the trasaction has taken place and then use it. (Just a thought).
Try using for(var i = 0; i < 10; i++)... I had the stragest behaviour for months because flash was getting confused...
Button: (Among other solutions) Create a movieclip with frames labelled "_up", "_down" and "_over". (That creates a button movieclip). You might also have to define a this.onPress() or this.onRelease() method (it can be blank). Put your relevant movieclips in the relevant frames and that's...
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